Propose spy missions and hope enough people want them to succeed---or deviously let them fail to benefit your own secret cover.
Take turns either adding items to the offer or declaring an auction. But once the auction is over, you might not be happy with how much you paid for what you got.
Silence in the library! Work together to fill bookshelves in alphabetical order, but without any communication.
Rank a series of random events based on how happy they'd make you---and hope your friends and family know you well enough to perfectly guess your ranking.
A trick-taking game about getting your nine lives before anybody else, by placing smart bets on the right cats.
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