My mailbox is always open for you: [email protected]
Feedback, feature requests, questions about how/why I made something, proposals for collaborations, you name it. Well, anything except spam of course.
Alternatively, mail me at: [email protected]. That’s the officially registered name for my business (in the Netherlands).
Play together, create together
Because I create (local) multiplayer games, getting feedback and working together with my players is even more important. They literally can’t exist without a group of enthusiastic players.
- Want to help me test my next game? Contact me!
- Found a serious issue with a game (bug, crash, annoying mechanic)? Contact me!
- Have your own ideas, proposals, feature requests? Contact me!
itch.io is the online game marketplace where all my projects can be downloaded and/or purchased!
I also regularly give feedback to others, update my games there, and participate in game jams.
Whenever a new game is published, trailers (and related material) will appear on my YouTube channel. I might also create devlogs, depending on the project.
I am a (general) freelance artist in the Netherlands: Rode Panda - Portfolio
I also write books, create music, design picturebooks and websites, and some more creative stuff.
The name “Pandaqi” comes from a tutorial website I started long ago. It has moved to a new address (a sub domain): Pandaqi Tutorials
Similarly, I blog about what I do at Pandaqi Blog.
You might also find me on other platforms (Twitter, GameJolt, Discord, etc.) These accounts are rarely checked or updated. I believe in having a strong core platform (my own website + itch.io) and a single communication channel (email), instead of creating and managing accounts all over the place, without really using those websites myself.