Sixpack header

You get six cards. Play them well, but don’t be the first to play them all.

Download

What do I need?

Three simple steps.

  • Read the short playful rules.
  • Click Download > Files > "1 - Base Set.pdf"
  • Print, cut, play!

Want more? You can also generate your own material right on this website! Or pick one of the other PDFs available in the Download section.

Material

Pick your desired settings and press the button! (A new page will open.) When in doubt, just use the defaults for your first game(s).

Turns the material mostly grayscale. Don't compress PDF. (Slightly higher resolution, but huge file size.) Ignores the settings below and just selects random packs.

Packs

(Click to fold.)
These are cards with no special ability. See the rules.

Not working? Or unsure what to do? The "Download" button above has PDFs I already made for you! Pick any one of those.

Reminder! You always need (at least) one more pack than the number of players.

Hire me

Are you a games publisher? I'm always open to inquiries about publishing one of my games.

Need a special board game or video game? Maybe for a birthday, school or another purpose?

Contact me! You can ask me anything—I don't bite! In fact, I've never bitten anyone.

If unsure, visit my portfolio to learn more about my work. You can also contact me through there, as I'm a registered freelance artist in the Netherlands.

Support

Enjoyed my work (or not)? Let me know what you think! Mail me at [email protected] with any feedback.

That's already a great way to support me.

Alternatives would be to buy my paid work (a win-win situation!). Or to donate through the most popular channels.

Credits

The font used is Londrina Solid (freely available at Google Fonts). All other assets and code are mine.

This game was inspired by a play session of the game “Take 5”. (In the Netherlands, confusingly, this is the original version of the game, published under the name of the new and radically different version.) I thought the game was strong, yet simple and easy to pick up. Naturally, I wanted to try my own hand at such a card game (with numbers and sequences).

Because the rules are so simple, I could spend most of the time on the art and visuals of the cards. The end result is probably my nicest game in terms of graphics and rules!