A One Paper Game for 1–9 players about simultaneously building a city in space.

Ages: everyone | Complexity: Low | Playtime: 30-60 minutes

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How to play

Players try to build the nicest neighbourhood on a newly discovered planet and score the most points. The problem? Your opponents are doing the same and invading your precious space!

Each round, this website presents three new options. Each player must pick one of the options and execute it.

An option can contain buildings to place, people to add to your buildings, a special effect to execute or a street number to place.

Play continues until the board is full or a player has been unable to do a move for several turns.

Count your people, count your buildings, get awards for special achievements, and voila — the player with the most points wins!

What do I need?

You only need to grab a single sheet of paper (and some pens), fold it six times, and fire up this website!

Also, of course, read the rulebook. (Only until page 4, after that comes the campaign with higher difficulties.)

After a quick setup, you can immediately play. What are you waiting for?

This website will handle everything for you and will show explanations for all the different buildings and mechanics (if you click on them).

Play the game!

Once you've found a piece of paper and read the rules, you'll need this part of the website.

At the start of each turn, press the button to generate three new options. Each player must pick exactly one option and execute it!

Tip: click/tap an effect to see what it does!

Alternatively, follow this link for an easy to search list with all possible effects/buildings: Show All Components This game has 100+ effects and buildings on the highest difficulty, so don't worry about forgetting them!

Choose a handpicked combination of planets if you want to follow a particular theme. Only use this if you've read the rules for all planets before.

Feedback

Found a mistake? Anything unclear? Ideas for improvements/expansions?

Don't hesitate to contact me: [email protected]

This game is absolutely huge (both in terms of content and possibilities), so I am sure the game will be updated over time and other people will have loads of feedback.

(For example, in an earlier version, someone told me that fast travel stations appeared way too often, especially because they aren't always useful. Feedback like that is awesome and will only improve these games!)

I make these games, for free, to give everyone the opportunity to enjoy games together (as easy and inexpensive as possible). So any feedback is always welcome.

I've also written a detailed devlopment log about the whole process of creating this game: [Devlog] Starry Skylines

Credits

This game was fully created by myself (Pandaqi): graphics, rules, website, the whole thing. (I make loads of professional board games and video games, check them out!)

However, it is heavily inspired by the boardgame Welcome To .... If you like this game, make sure to check that one out as well!

Fonts are freely available from Google Fonts. I use Titillium Web for the body text and Montserrat Subrayada for the headers. (Because the first font looked "space-y" but was also nicely legible, whilst the second font looked like the letters were skylines. Perfect!)

In case you were wondering what the game looks like when playing, here are some of our finished papers from playtest sessions:

(Yeah, we couldn't find any white paper, therefore we used yellow ones. This is a section of the campaign I played with two players; there are more games on the backside of these papers.)

Show Quest