Sixpack header

You get six cards. Play them well, but don’t be the first to play them all.


What do I need?

Three simple steps.

  • Read the short playful rules.
  • Download one material PDF to print. (“Download” > Files > Essential Pack)
  • Print, cut, play!

Want more (customization)? You can also generate your own material right on this website! Pick the packs you want and enjoy.


Input your settings, click the button. A new page will open that generates a nice PDF for you!

Turns the material mostly grayscale. Ignores the settings below and just selects random packs.


These are cards with no special ability. See the rules.

Reminder! You always need (at least) one more pack than the number of players.

Not working? Don't worry! At the "Download" link, you can also find valid PDFs with material!

Hire me

Are you a games publisher? I'm always open to inquiries about publishing one of my games.

Need a special board game or video game? Maybe for a birthday, school or another purpose?

Contact me! You can ask me anything—I don't bite! In fact, I've never bitten anyone.

If unsure, visit my portfolio to learn more about my work. You can also contact me through there, as I'm a registered freelance artist in the Netherlands.


Enjoyed my work (or not)? Let me know what you think! Mail me at [email protected] with any feedback.

That's already a great way to support me.

Alternatives would be to buy my paid work (a win-win situation!). Or to donate through the most popular channels.


The font used is Londrina Solid (freely available at Google Fonts). All other assets and code are mine.

This game was inspired by a play session of the game “Take 5”. (In the Netherlands, confusingly, this is the original version of the game, published under the name of the new and radically different version.) I thought the game was strong, yet simple and easy to pick up. Naturally, I wanted to try my own hand at such a card game (with numbers and sequences).

Because the rules are so simple, I could spend most of the time on the art and visuals of the cards. The end result is probably my nicest game in terms of graphics and rules!

For a detailed diary about the game, check out the devlog.