Jumping has never been so tactical and treacherous. Hop along the smartest route to collect the most points before your opponents stamped the whole brushland to dust.
Give message. They guess. Only cave drawings. Nothing else. More guess is more good. Party game. Hum.
Choose your battles wisely and build the strongest hand of magical creatures. A waitless game, playable without table, chairs, or loads of material
A quick game playable with just a single paper. Each turn, place a finger on a new square, to score more points than your opponents before you've used your whole hand.
A card game both simple and fast about using your six unique cards as best you can, while predicting how the others will use theirs.
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