Kingseat header

Pick your secret allegiance. Now make sure they get the most votes, without being obvious.


What do I need?

Three simple steps.

  • Read the short playful rules.
  • Download the material to print (using the “Download”) button above. You only need one of the “sets”.
  • Print it, cut it, play!

Want more? You can also generate your own material right on this website! Pick the “prince packs” you want and enjoy.


Input your settings, click the button. A new page will open that generates a nice PDF for you!

Turns the material mostly grayscale. Picks a more neutral font for maximum legibility. Pick a predetermined set, or use none and pick your specific princes below!


(Click to fold.)

Check the rules to see how many Princes are recommended for each player count. Each choice adds ~1 page to print ( = 12 cards for that particular prince).

Not working? Don't worry! At the "Download" link, you can also find valid PDFs with material!

Throneless Games

This game is part of my series I call “Throneless Games”. That name was chosen because in these games …

  • You have no fixed position: you swap places a lot.
  • The person sitting on the “throne” each round is important
  • And the games can be played while standing up (or with minimal table space)

They all follow the same simple rules (and visual style). Each version, however, adds different cards to play with and a few major rule changes to shake things up. Below are the other games in this series.

  • Queenseat (adds a Throne card with interesting rule changes and possibilities) (COMING SOON)
  • Kaizerseat (adds other action types to the cards, such as actions that trigger when a card is in the Tell) (COMING SOON)
  • Smallseat (a simplified version with a visual style more attractive to kids) (COMING SOON)


This game actually uses three different fonts. (These are called “blackletter” or “fraktur” fonts.)

  • Moderne Fraktur
  • UniFraktur Cook (Bold)
  • Gothic Ultra OT

Generally, you don’t want to do that. (Two different font families at most!) But I just couldn’t find a single font of which I liked all the letters, in all situations, and it was always readable. These fit together nicely and still kept text easy to read.

All other assets and code is mine. The main emblem (or “coat of arms”) for each pack was generated using image AI, although with a lot of manual work before and after. (For example, the AI doesn’t seem to understand that most animals have 4 legs, not 5.)

This game started as a “queueing game”. I wanted to design games you could play in a queue or waiting room. This meant they had to be very simple, but allow many different group sizes. They had to be playable without table, chairs, or much space at all.

Kingseat was the first game to come out of this journey. It’s not the best, as it still requires people to stand in a circle and hold quite some cards, but it turned out a very good game in its own right. (Better “queueing games” are coming!)

For a detailed diary about the game, check out the devlog.

Hire me

Are you a games publisher? I'm always open to inquiries about publishing one of my games.

Need a special board game or video game? Maybe for a birthday, school or another purpose?

Contact me! You can ask me anything—I don't bite! In fact, I've never bitten anyone.

If unsure, visit my portfolio to learn more about my work. You can also contact me through there, as I'm a registered freelance artist in the Netherlands.


Enjoyed my work (or not)? Let me know what you think! Mail me at [email protected] with any feedback.

That's already a great way to support me.

Alternatives would be to buy my paid work (a win-win situation!). Or to donate through the most popular channels.