Get rid of your cards without allowing others to throw their music at you.
What do I need?
Three simple steps.
- Read the short playful rules.
- Click Download > Files > "1 - Base Set.pdf"
- Print, cut, play!
Want more? You can also generate your own material right on this website! Or pick one of the other PDFs available in the Download section.
Material
Pick your desired settings and press the button! (A new page will open.) When in doubt, just use the defaults for your first game(s).
Sets
(Click to fold.)Not working? Or unsure what to do? The "Download" button above has PDFs I already made for you! Pick any one of those.
Credits
The fonts used are Andada (body text) and Casanova (heading). Everything else (idea, code, assets, rules, etcetera) is mine.
This game is pretty directly inspired by Cabanga! After playing it, I immediately knew the core idea was solid and good. (“Play a card matching a card of the same color. This creates a range between those numbers; other players may throw away cards within that interval!”)
But I also thought it might be interesting to take the core idea in a slightly different direction. Add a bit more depth, reduce a bit of randomness, allow more player counts. After writing down my first idea and testing some paper prototypes, I found this new approach: play the cards to a shared map and provide a secondary way to gain/lose cards (reusing the music notes already on the cards).
All of that combined into the game Fiddlefoo! A simple and quick game that is surely distinct from its inspiration, in exactly the ways I was looking for.