Place 16 Room Tiles in any layout. If unsure, just use a 4x4 grid.
Divide the players into two teams: 1 Hider and the rest are Seekers.
First, the Hider hides their eggs.
- For each empty slot (white shape with colorful stroke) in a room, place a facedown egg.
- Then cover it up with a faceup obstacle.
Finally, the Hider draws 5 Clue Cards from the deck into their hand.
Once done, all Seekers place their pawn on a random tile. Finally, they draw a random Score Card and place it faceup before them.

The game ends as soon as all players have left the map.
Each Seeker calculates their score by checking the eggs they collected. The point value of each is determined by their Score Card. The higher, the better!
The Seekers take clockwise turns until done.
On your turn, you first receive one Clue Card from the Hider.
- The Hider may place the Clue Card before you any way they want. (On its own, on top of another, rotated, facedown, …)
- Then the Hider draws their hand back up to 5.
Of course, the goal of the Hider is to provide Clues as to where eggs may be hidden that will score you the most points.
Now you take 3 actions. The possible actions are …
- Walk: move your pawn to an adjacent room (not diagonally).
- Search: collect the egg underneath an obstacle in your current room.

For every 3 Clue Cards you receive, however, you must have Searched at least once.
If the Hider thinks there are no good eggs for a Player anymore, they can say so. The Player leaves the map: they get no more turns.
Once every Seeker has received 3 Clue Cards, the Hider may refresh their memory. They pick 2 rows or columns and look at all remaining eggs there.
On high player counts (6+ players), you can increase board size (e.g. 5x5) and pick multiple Hiders.
For a faster game, you can take simultaneous turns. The Hider simply deals out Clue Cards as they please and players can puzzle and walk around simultaneously.
For a higher pressure game, add an extra rule for when the game ends: once every player has received 6 Clue Cards. (In a 2-player game, make this 9 Clue Cards.)
You can play the game competitively. Each player only scores themselves, and highest score wins. In that case, pick an unbiased Hider.