Boardgames
Welcome to my collection of free "Print & Play" boardgames!
One Paper Games
These games only require you to print a single sheet of paper and find a pen(cil) somewhere! (Sometimes even a blank paper is enough!)
This simplicity is great. You can download, explain, carry, play or pause these games instantly.
Additionally, they are often language-independent (not always). Only one person needs to understand English to read the rules, all other files don’t have (essential) text.
Kangaruse
Jumping has never been so tactical and treacherous. Hop along the smartest route to collect the most points before your opponents stamped the whole brushland to dust.
Finger Food
A quick game playable with just a single paper. Each turn, place a finger on a new square, to score more points than your opponents before you've used your whole hand.
Foldigami
A game of wits using only a single paper. Even the rules are on the paper itself, and play happens through folding and rotating.
Photomone: Digital Antists
Communicate words by drawing. But you may only draw straight lines between the dots on your screen, and not all dots are created equal.
Photomone
A drawing party game. But you're ants leaving pheromone trails, so drawing just became a lot harder and a lot more fun.
Photomone Games
A series of games about communicating words by connecting dots or weirder methods.
Keebble: Knickknack
A party game like Scrabble. A spin-off for Keebble. Played using an empty paper and one phone with internet.
Keebble
A party game like scrabble, played using only a blank piece of paper. It's free, and it's faster.
Hybrid
Hybrid games are a combination of a board game and a video game.
In other words, they have an offline component (usually a physical board, pieces, cards, etc.) and a digital component (their website), which work together to create magic.
Sometimes an offline mode is present or the digital component is optional. But the reason I make these games is precisely because a digital component adds so many possibilities you don’t want to miss!
Photomone: Digital Antists
Communicate words by drawing. But you may only draw straight lines between the dots on your screen, and not all dots are created equal.
Photomone
A drawing party game. But you're ants leaving pheromone trails, so drawing just became a lot harder and a lot more fun.
Photomone Games
A series of games about communicating words by connecting dots or weirder methods.
Keebble: Knickknack
A party game like Scrabble. A spin-off for Keebble. Played using an empty paper and one phone with internet.
Wondering Witches
Brew a secret potion to defeat your greatest enemies—as witches tend to do—but the High Witch is terrible at communicating recipes ...
Pirate Drawingbeard
1-6 pirates try to discover the secret (drawn) hints of the other players, to find the treasure before the others
Pirate Riddlebeard
A One Paper Game for 1-6 pirates about discovering all the secret hints leading to the treasure.
Wie is de Trol?
Iedereen probeert in uitdagende opdrachten zoveel mogelijk geld te verdienen ... behalve de trol. Die probeert alles te laten mislukken, zonder te worden gepakt. Kan jij de trol ontmaskeren?
(This game is only available in Dutch, as it's based on a popular Dutch TV show.)
Slippery Slopes
A party game about conveying words by grading them on funky scales. How do you communicate PIZZA when you only have hot-cold, heavy-light and dry-wet?
Mammoth Messages
Give message. They guess. Only cave drawings. Nothing else. More guess is more good. Party game. Hum.
Photomone: Antsassins
A party game similar to Codenames. The board has random shapes, and you must somehow communicate which one is yours.
Keebble: Domino
A party game like Scrabble. A spin-off for Keebble. Played using dominoes and a special font where each letter is ... multiple letters.
That's Amorphe: Pictures
A party game about changing someone else's drawing into a different thing, then asking others to guess how much you changed it.
That's Amorphe
A party game about imagining what happens if one thing morphed into another---or guessing what other players mean with their inventions.
Wie is de Trol?
Iedereen probeert in uitdagende opdrachten zoveel mogelijk geld te verdienen ... behalve de trol. Die probeert alles te laten mislukken, zonder te worden gepakt. Kan jij de trol ontmaskeren?
(This game is only available in Dutch, as it's based on a popular Dutch TV show.)
Swerving Shots
You're dueling cowboys ... but everyone shoots simultaneously and their bullets must follow the paths you created.
Collisions might occur. And that means you might just shoot yourself.
How does it work?
Click on a game to reach the official game page.
It has a big button labeled “Download”. Clicking that leads to a folder with all the files. (I use Google Drive, quick and free for anyone.)
The structure is always as follows:
- Rules contains the rulebook
- Files contains any files to print
Most of the time, those files are optional. Because my games are often randomly generated or have expansions, the Files folder provides all those options, but you only need to pick one PDF. (The precise material you need is always explained in the rules and on the page.)
The files are also usually sorted. For a first game you can just pick the very first file (starting with a “1”) and be on your way!
The project sometimes contains a third folder called “Vault”. That’s where I store backups of older versions or variants.
Print & Play
It means you can download the game files, print them yourself, and then play them—for free!
- Advantages: you get free games, I can create any game I want (not just whatever is “commercially viable”), and games are constantly updated (using your feedback)! It’s way more environmentally friendly and there are many game types that wouldn’t be possible any other way (as my most experimental games show).
- Disadvantages: you have to do a tiny bit of work to get the game. Also, the components aren’t as nice and game quality isn’t guaranteed.
This website has detailed metadata per project to help you find exactly what you’re looking for.
- If you scroll to the bottom of the page, you can see things like supported player counts, language, genre, game mechanics. Click on any of them to find all games that match.
- At the top of most board games is a summary of that, showing only complexity, player count, and playtime.
- Playtime is a guess based on my own testing, certainly not a guarantee. It is measured in minutes, rounded to nicer values.
- Because I strive to make the absolute simplest games possible, it turned out to be useless to call games “easy, medium, hard”. Instead, Complexity has more specific values: no brainer, kids could play, simple, regular, challenge.
All games on this website are completely developed by me and unavailable anywhere else. If you want to find other print-and-play games (potentially of famous games you already love!) check out these other resources:
- Asmodee has an excellent website with print-and-play versions for many of their (famous) games!
- PNP Arcade brings together both free and paid PNP versions of games of many different publishers