Home
Boardgames
News & Updates
Reviews & Thoughts
Tutorials
Videogames
Tutorial
How to deploy a Phaser game as an executable
You have created an HTML5 game. This tutorial mentions Phaser because it’s the most-used web game framework, but the process below works for any HTML5 game.
Continue reading ...
How to deploy a Phaser game as a mobile app (including AdMob)
You have created an HTML5 game. This tutorial mentions Phaser because it’s the most-used web game framework, but the process below works for any HTML5 game.
Continue reading ...
Placing grids within spaces
More and more (board)games from my website can be “generated” and then downloaded as a PDF. To make this easy and consistent, I wrote a simply library (called GridMapper) some time ago.
Continue reading ...
Deduction Boardgames (Part 1; Passive)
The past couple of years, more and more “logic deduction boardgames” have appeared. Most of them are very simple, yet have become wildly successful and popular.
Continue reading ...
Placing stuff pseudo-randomly
One problem has followed me my whole game dev career. It’s a problem I call “trying to place stuff pseudo-randomly”
Continue reading ...
Find/create sound FX for your game
Sound is one of those things game developers rarely talk about. Whenever you watch a devlog or tutorial, it’s always about the code, the idea, the visuals, but never about sound!
Continue reading ...
No previous page :(
1 of 1
No next page :(