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Game Dev: What are you telling players?

Recently, I decided to take a short break during the summer and participate in a few game jams again. Continue reading ...
๐Ÿ’ฌ
⌛ Published || Wednesday, Aug 21, 2024
๐ŸŽ— Tags ||
  • [thoughts]

The Summer of Game Jams (2024)

In the summer of 2024, I quite spontaneously participated in 10 game jams over a period of a few weeks. Continue reading ...
๐Ÿ’ฌ
⌛ Published || Wednesday, Aug 21, 2024
๐ŸŽ— Tags ||
  • [thoughts]
Thumbnail / Header for article: Cookie Smasher

Cookie Smasher

Welcome to the devlog for my game Cookie Smasher. I’ll (briefly) explain the design process for the game. Where did the idea come from? Continue reading ...
๐Ÿช
⌛ Published || Friday, Jul 26, 2024
Thumbnail / Header for article: My Thoughts on Defold Engine

My Thoughts on Defold Engine

This isn’t necessarily a review of the game engine, as I think that’s not terribly useful. There are so many different workflows, types of games, use cases … that you can’t really “review” whether a game engine works for everyone. Continue reading ...
⌛ Published || Sunday, Jul 7, 2024
๐ŸŽ— Tags ||
  • [review]
Thumbnail / Header for article: My Thoughts on Phaser 3

My Thoughts on Phaser 3

This isn’t necessarily a review of the Phaser 3 framework, as I think that’s not terribly useful. There are so many different workflows, types of games, use cases … that you can’t really “review” whether a game engine works for everyone. Continue reading ...
⌛ Published || Sunday, Jul 7, 2024
๐ŸŽ— Tags ||
  • [review]
Thumbnail / Header for article: My Thoughts on the Godot game engine

My Thoughts on the Godot game engine

This isn’t necessarily a review of the Godot game engine, as I think that’s not terribly useful. There are so many different workflows, types of games, use cases … that you can’t really “review” whether a game engine works for everyone. Continue reading ...
⌛ Published || Sunday, Jul 7, 2024
๐ŸŽ— Tags ||
  • [review]
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