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How to Structure Game Projects (for people like me)
When you just start out with game development, your main focus is just to get a rectangle on the screen and just to write a few lines of functioning code.
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The Dangers of Desynchronized
Not too long ago, I made a very simple party game called Slippery Slopes. I made it rather quickly in a single weekend, but it turned out okay.
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Hard Lessons Learned from Bombgoggles
This summer, I participated in ~10 game jams. Most of the games I submitted ended up quite good and received high ratings.
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The Problem of Dreamshrink
Every idea for a creative project starts full of opportunities. This is nice. You feel motivated, you’re interested to see where all these ideas lead, and you feel creatively fulfilled.
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Nine Lives: Tricksy Kittens
Welcome to the devlog for Nine Lives: Tricksy Kittens. As expected, it’s a spinoff for Nine Lives. Interestingly, though, this was actually the first seed of the idea.
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Why everyone should use static typing
So you want to learn programming or pick a programming language for your next project. But there are so many options!
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