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Unstable Universe (Part 3)

Welcome to part 3 of the technical devlog. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Sunday, Oct 11, 2020
๐ŸŽ— Tags ||
  • [technical devlog]
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Unstable Universe (Part 2)

This devlog is part 2 in a series of articles about the development of Unstable Universe. Haven’t read the other entries? Continue reading ...
⌛ Published || Sunday, Oct 11, 2020
๐ŸŽ— Tags ||
  • [devlog]
Thumbnail / Header for article: Unstable Universe (Part 2)

Unstable Universe (Part 2)

Welcome to part 2 of the technical devlog. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Sunday, Oct 11, 2020
๐ŸŽ— Tags ||
  • [technical devlog]
Thumbnail / Header for article: Unstable Universe (Part 1)

Unstable Universe (Part 1)

Welcome to another boardgame devlog! This time, I will explain the process behind my thoroughly innovative game Unstable Universe. Continue reading ...
⌛ Published || Sunday, Oct 11, 2020
๐ŸŽ— Tags ||
  • [devlog]
Thumbnail / Header for article: Unstable Universe (Part 1)

Unstable Universe (Part 1)

Welcome to the technical devlog about Unstable Universe! If you haven’t yet looked at the game or played it, make sure to do so, otherwise what I talk about in this article won’t make much sense. Continue reading ...
⌛ Published || Sunday, Oct 11, 2020
๐ŸŽ— Tags ||
  • [technical devlog]
Thumbnail / Header for article: Starry Skylines (Part 3)

Starry Skylines (Part 3)

This is part 3 of my devlog about the game Starry Skylines! Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Sunday, Aug 30, 2020
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