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Rolling in the Sheepe
Welcome to my devlog for the game “Sheepe”, otherwise known as Rolling in the Sheepe The idea was simple: everyone is a sheep in a random shape, you can only roll yourself, and the first to reach the finish wins.
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Placing stuff pseudo-randomly
One problem has followed me my whole game dev career. It’s a problem I call “trying to place stuff pseudo-randomly”
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Find/create sound FX for your game
Sound is one of those things game developers rarely talk about. Whenever you watch a devlog or tutorial, it’s always about the code, the idea, the visuals, but never about sound!
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Windup Wizards
Alright, so, the GoGodot Jam 2 happened. I decided to participate. This was decided well in advance, and I scheduled my other projects around it.
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Ho Ho Sombrero
Welcome to my devlog for the game “Ho Ho Sombrero” At the start of December, the “New Horizons” game jam came on my radar.
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Windowsilk
Welcome to my devlog for the game Windowsilk A local multiplayer game for 1-X players, playing spiders moving across an increasingly chaotic web, catching bugs and avoiding falling off their web.
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