This category contains everything related to my "One Week Games".

With these projects, I try to force myself to create and finish a whole game within a week. It usually works exceptionally well, because it keeps me motivated, without increasing the scope of the games so far that they just become too complicated.

[Devlog] Carving Pumpkins & Dwarfing Dumplings

5 months ago

Welcome to the devlog for my game Carving Pumpkins & Dwarfing Dumplings I'm going to try to keep this one shorter than usual, as this game is basically a spinoff from another game I was making. (It's Rolling in the Sheepe) In that game, I implemented a system that could slice any shape (re...

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[Devlog] Rolling in the Sheepe

5 months ago

Welcome to my devlog for the game "Sheepe", otherwise known as "Rolling in the Sheepe" The idea was simple: everyone is a sheep in a random shape, you can only roll yourself, and the first to reach the finish wins. It's another one in my series of One Week Games, hence the extremely sim...

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[Devlog] Totems of Tag

9 months ago

Welcome to another devlog about a "One Week Game"! (Which are, unsurprisingly, games completely developed in a single week.) This one is about Totems of Tag. (Click the link to visit the official page. The game is for 2-4 players and free on all platforms.) The first one week games were "A R...

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[Devlog] I Wish You Good Hug

9 months ago

Welcome to my "devlog" or "What I've Learned" for my latest game: Huggy Bastard. Because the Play Store doesn't like it when you use the word "bastard" in kid-friendly games, I decided to change the name to I Wish You Good Hug on most platforms/websites. But the original project title was a si...

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[Devlog] A Recipe For Disaster

9 months ago

Last week, I created A Recipe For Disaster. A couch co-op game for 1-4 players, for literally all ages and skill levels, about running a bakery. You can download it here (for free, any platform except iOS): A Recipe For Disaster - on itch.io (You only have two buttons to learn, move and th...

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