Mammoth messages header

Give message. They guess. Only cave drawings. Nothing else. More guess is more good. Party game. Hum.

Download

What do I need?

Three simple steps.

  • Read the ultra-short playful rules.
  • Download the base game PDF. (Download > Files > Base Pack.)
  • Print, cut, play!

Want more? You can also generate your own material right on this website!

Material

Pick your desired settings and click the button! When in doubt, just use the defaults for your first games.

Turns the material mostly grayscale.

What to generate?

(Click to fold.)
If you already have these, or plan on using something else, you can disable this.

Word preferences?

(Click to fold.)
Includes names of popular people, brands, etcetera Raises the max difficulty of words that can appear.

Not working? Or unsure what to do? The "Download" button above has PDFs I already made for you! Pick any one of those.

The material for this game is heavy to generate. Please use a computer (not a phone, for example) and give it a few minutes!

Hire me

Are you a games publisher? I'm always open to inquiries about publishing one of my games.

Need a special board game or video game? Maybe for a birthday, school or another purpose?

Contact me! You can ask me anything—I don't bite! In fact, I've never bitten anyone.

If unsure, visit my portfolio to learn more about my work. You can also contact me through there, as I'm a registered freelance artist in the Netherlands.

Support

Enjoyed my work (or not)? Let me know what you think! Mail me at [email protected] with any feedback.

That's already a great way to support me.

Alternatives would be to buy my paid work (a win-win situation!). Or to donate through the most popular channels.

Credits

The fonts used are Boblox Classic (headings, decorative text) and Averia Serif Libre (body, longer paragraphs). Both are freely available online. Some generative AI was used for backgrounds, everything else is entirely mine.

This game was just a simple idea I wanted to quickly create. A party game where you had to communicate words using rudimentary cave drawings? Sounded like it could work, so I didn’t linger and just made it.

(It originated as a possible party game to play on the computer, where everyone connected using their phone. I might still make that, with the same name and graphics, at some later date. Because I recently figured out how I can create and provide such play-with-your-phone games for free!)

The key word here is simplicity. Anybody can play this game within 30 seconds. It’s a great quick party game that combines language and visual creativity, which makes it a good fit for just about any group. At the same time, there isn’t any more depth or strategy underneath it all.

You also might wonder “aren’t some of these cave drawings a little too modern?” Well, while writing and researching my Saga of Life stories (about human history and origins of life), I repeatedly realized that just because they could not write doesn’t mean they didn’t have clothes, tools, games, etcetera. We might have invented the knitting needle before any other tool. Dice, and what could possibly be betting chips, have been found on very old archeological sites.

Their understanding of the world, their spoken language, might have been on par with ours. Because why wouldn’t it be? The prehistoric times lasted waaay longer than our modern times. They actually lived in nature and had to use and understand it every day. Science even shows they were healthier and more creative than modern day humans in some respects.

For more information, as always, read my detailed developer diary on Pandaqi Blog.